This was a game I never heard of and was gifted to me on Steam. Thanks so much for the person who did this! From first glance, it looked like a space puzzle game, similar to a previous one I played, The Swapper. However, the puzzles were much different than in that game, and while more simple, were harder because it required looking at tiny environmental objects.
The Autonomous Robotic Interface Device (A.R.I.D.) activates after the pilot of a Mark-7 combat suit crash lands on an unknown planet. The A.R.I.D. is an artificial intelligence suit that’s purpose is to look for help for the pilot inside the suit that is unresponsive. When put in a near death state, networking functions and other suit functions such as camouflage become activated, allowing the A.R.I.D. to explore the surrounding area.
The A.R.I.D. finds the facility’s administrator mainframe which calls her Arid. He explains that the facility is for android repurposing. She is later forced to pass recalibration testing as a domestic robot, serving cardboard cut outs of humans, or she will be destroyed.
A sci-fi puzzle game where you investigate your surroundings and look for objects to interact with, use items, and combat enemies. This is a hard game, mostly because you have to use the flashlight on your gun to find objects to interact with, and from there you can network with them, or use items in your inventory on them. It’s hard to see the items because you can only see the small interact icon when your flashlight is pointed at the object.
There is some combat in the game, and your character has armor and health. Other enemies will use cover, as can you, and the direction your character is facing will determine the direction they cover. Shooting your gun requires a quick charge, but you have unlimited ammo.
There are other power-ups as well including camouflage.
The game is dark, with few colors. Environments and inspectable objects are hard to see as a result. There is major color banding issues due to non-dithered background gradients. According to PCGamingWiki, there is a fix using ReShade’s deband shader. I used it for this playthrough, but it didn’t make much difference. But, it did help a bit.
Sound / Music
Music is scarce in the game and is mostly ambient. There is some combat and more intense music, but not often. The music is fitting though. There is also voice acting for the characters which is pretty good.