Fortune Street

I first heard of Fortune Street from someone I follow, SlimKirby. I quickly fell in love with the game after watching him play it. So, I started playing it as well, went through all the levels on Easy and Standard, and had a great time. After several years, I did an entire playthrough!

Fortune Street is much more popular in Japan. There are many more games released there than in the United State.

The boards can take some time, especially standard rules. And there is also a luck factor that is involved. Sometimes it seems easy, but other times the computer really messes with you.

I never got a chance to play it online, but then again I wasn’t big on playing online with people back then.

During my playthrough, I played as the one and only Dr. Phil, and made him the World-Leading Big Brother, who loves money, dominating, and especially Dr. Pepper.

There are also several boards in the game that are unused and only available via file swapping. More info can be found on The Cutting Room Floor. Some of these are debug boards, ones from older Fortune Street / Itadaki Street games, or just other variants. The page makes mention that some of the boards are referenced by the game and can be accessed without swapping files. However, there was no clear indication as to how to do this, so I swapped the files to access all the boards.

Note: This game was played using the GameCube/Wii emulator, Dolphin, so there may be some graphical or performance issues from time to time.

Story

Fortune Street does not have a story. There is no information as to why Mario and Dragon Quest characters are coming together and battling for money. Maybe Mario needs some more funds to save Princess Peach.

Gameplay

The gameplay mechanics are separated into Easy and Standard rules.

In both modes, you roll a die and move around the board, trying to buy properties. Your goal is to reach the target amount of money to win the stage. As the levels get more difficult, the larger they are and the more time it takes to complete a stage. You have ready cash and net worth. Your ready cash is what you can actively spend, and your net worth is everything in ready cash plus your total assets in properties and stock.

In order to gain money, other people must land on properties you own (which you can upgrade by landing on any property you own and investing your ready cash), or by passing by the bank after collecting all four suits (♠️ ♥️ ♦️ ♣️). After someone reaches the target amount, epic music plays as it’s a scramble to the bank. Once the person who has the target amount reaches the bank, they win. You can also buyout properties by landing on an opponent’s and buying out at 5x the shop’s value.

Computer players can range in difficulty from easy (rank D) to hard (rank S), which will determine their style of play. Some computer players will allow you to buy properties from them at a very low price, while others will never sell to you.

In easy rules, buying properties next to ones you own increase the price of your shops. However, in standard rules, buying properties in the same district will increase your shop’s value. Stock are also important in standard rules. By purchasing stock in a district that you own, and then investing your money into those shops, you’ll increase your net worth tremendously as the shop value increases. However, it also increases everyone else’s net worth who has stock in that district. Furthermore, you will also get a dividend when you own stock in a district and someone lands on a property and has to pay, regardless of if you own the property.

Graphics

Graphics are about the same as most other Wii games with Mario. The Dragon Quest, Mario, and Miis look great. They each have their own dialogue and way of speaking to the player about dangerous properties, upcoming properties, and buying new properties.

Sound / Music

Music in Fortune Street is amazing! There are both Dragon Quest and Mario tracks that have been remixed. Each stage has a unique track. I tend to prefer the Mario themes more than the Dragon Quest ones, but both are pretty good. There is no official soundtrack available. My favorite tracks are Mario Circuit and Mario Stadium (especially the ‘Krabby Patty‘ version 🤣).

Game Info

Fortune Street (Cover)
Developer: Square Enix
Publisher: Nintendo
Initial Release Date: December 1, 2011
Platforms: Wii

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